
Your chance of citadelling everything except DDs is too great to give up. I find very little benefit in using HE on Missouri. Any input on this would be greatly appreciated. The cook is cool to see walking around on the ship, but a crew manning her decks would be way way cool.Ħ.6 seconds is very fast for switching from HE to AP or visa-versa but 7.5 is not too much worse. I am asking here because it costs a lot of credits to change it around and experiment with each one. Is it more desirable to 1 go with the -11% dispersion because of the rather large stock dispersion rate? 2 change it all to an AA build, there is not always CV's in the battles and a good CV captain is going to shy away from her in the first place and she has really good stock AA? or 3 Go for the full Secondary build and get -20% on secondary reload? I did a secondary build except for the -20% secondary reload time. With MBM3 I save 3.6 seconds on reload time and only. Of course this comes at the expense of either -11% dispersion ( which can really help the poor dispersion ), + 25% to damage for AA ( which is amazing since the AA is at 96 with no AA perks ), or -20% to the reload time of the secondaries. This brings the amount of time to switch shells down to 6.6 seconds. The 12% decrease to loading time brings the load time down to 26.4 seconds. 5 degrees per second offsets some of the decrease in turret rotation. In the third upgrade spot I got Main Battery Modification 3 ( -12% to loading time -13% to traverse speed ) The extra.

5 degree of turn per second for Expert Marksman. With Expert Loader he switchs shells in 25% of the time it takes you to reload. Even if you are against his presence in the game, ( which I am not and I hope for more Captains like him, maybe John Wayne ) He has some really good perks.

There was a couple of things that I did, that I like. Experimenting with the MO I chose not to go with the recommended builds.

Haven't seen this mentioned yet if it has been I apologize.
